Professional Experience
Senior Animator - Mino Games
October 2011 - July 2023
As the first animator at the company, I helped develop Mino Games' flagship title "Minomonsters" with appealing and dynamic character animations, as well as exciting special effects. After Minomonsters, I continued to help develop animation for the next titles: Cat Game! and Dog Game! I also contributed to developing extensive training material for new recruits.
Some of my responsibilities included:
character animation
visual FX animation
prop design
exporting animation files
final checks on animation
advising on job applicants
advising on character designs and their compatibility with animation
Animator - Soup2Nuts
I animated on PBS's shows Word Girl and Sci-Girls, working primarily in Adobe Animate (Flash at the time!).
2008-2011
Lead Animator - Radical Axis
2005-2008
My first job in the industry! I cut my baby animation teeth on Adult Swim's gnarly show Squidbillies, eventually working my way up to a lead position. Some of my responsibilities included
character and prop design
character animation
exporting and file organization for scene and character files
final scene approvals
client contact and note taking at episode reviews
Related Experience
July 2021 -Present
Animation Director - WCAnimated
WCAnimated is a volunteer-run fan project setting out to make an episodic animated adaptation of Erin Hunter's Warriors series. As animation director, I am responsible for helping to train up the team in the show's style, as well as help set up the production process, research best practices for the team, and collaborate/communicate with the other departmental directors as needed.
2020
Creator - Short Film
Conceptualized, wrote, boarded, designed, and animated short film "My Hairy Legs" - winner of the Best Concept award at the 2020 Columbus GA Popup Video Festival
2019 - 2023
Animator - Far-Fetched
Far-Fetched is an independently animated online show about a ragtag crew of bandmates trying to make it in a supernatural world. I've animated various shots for their pilot and first episode.
Programs
TL;DR
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completely comfortable on both Windows and Mac workstations
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most proficient in Adobe Animate.
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use Krita to do traditional animation.
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can use Photoshop and Clip Studio
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still a beginner at ToonBoom Harmony.
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Adobe Animate
This is the program I know the best. I've been using Animate since the beginning of my career (back when it was Flash). I can immediately leap in and do things some people may not even KNOW about. I've done a lot of character animation, rigging with nested symbols, and gorgeous visual FX in this amazing program.
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Please don't get me started on Krita. I WILL preach at you about it. As an animator with a deep love for hand-drawn, traditional 2D animation, I went through a few programs trying to replicate the paper pipeline. Krita was not only powerful enough for my needs, but free! All my hand-drawn work has been done in it. Definitely go check it out!
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ToonBoom Harmony
If you need me to work in this, I can technically jump in and hit the basics but I have the least experience here! I've done some hand-drawn animation and cleanup but I still have a lot to learn. And I DEFINITELY need to learn a lot about any rigged work!