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Professional Experience

Adjunct Professor
of Animation - 

Columbus State
University

Currently teaching animation at Columbus State University in Columbus, GA. I've always thought I'd enjoy teaching and so far it's been a wonderful experience! I love when people get as excited about learning animation as much as I do. Being in a university art department has also been an opportunity to learn about a great variety of opportunities to grow as an artist as well: from putting together a presentation for a planetarium to organizing a student short film to discussing design possibilities to help rehabilitate an endangered species.

May 2024 - present

Senior Animator - Mino Games

October 2011 - July 2023

As the first animator at the company, I helped develop Mino Games' flagship title "Minomonsters" with appealing and dynamic character animations, as well as exciting special effects. After Minomonsters, I continued to help develop animation for the next titles: Cat Game! and Dog Game!  I also contributed to developing extensive training material for new recruits.
Some of my responsibilities included:

  • character animation

  • visual FX animation

  • directing and providing feedback to remote team/outsource company

  • advising on character designs and their compatibility with animation

  • prop design

  • exporting animation files and doing final checks and approvals.

  • advising on job applicants/participating in interviews for new candidates

Animator - Soup2Nuts

I animated on PBS's shows Word Girl and Sci-Girls, working primarily in Adobe Animate (Flash at the time!).

2008-2011

Lead Animator - Radical Axis

2005-2008

My first job in the industry! I cut my baby animation teeth on Adult Swim's gnarly show Squidbillies, eventually working my way up to a lead position. Some of my responsibilities included

  • character and prop design

  • character animation

  • exporting and file organization for scene and character files

  • final scene approvals

  • client contact and note taking at episode reviews

Related Experience

October 2024

Design Artist - Music Under the Dome planetarium presentation

I had the unique opportunity to create an artistic presentation for the local planetarium. Set to 45 minutes of a live performance of Brass music, my visuals played out on the planetarium screen.  I created a painted tableau, drawing the audience in to new worlds and environments as they listened to the music. The file sizes and render times were unbelievable, but I hope to be able to post my work here on my site soon!

2024

Animator - Gobelins short film "Layla"

helped animate and do corrections on a few shots for "Layla" a Gobelins short. Fulfilled a long-time dream doing this one!

July 2021 -Present

Animation Director - WCAnimated

WCAnimated is a volunteer-run fan project setting out to make an episodic animated adaptation of Erin Hunter's Warriors series. As animation director, I am responsible for helping to train up the team in the show's style, as well as help set up the production process, research best practices for the team, and collaborate/communicate with the other departmental directors as needed. I do lots of ongoing feedback and I also get to animate!

2020

Creator - Short Film

Conceptualized, wrote, boarded, designed, and animated short film "My Hairy Legs" - winner of the Best Concept award at the 2020 Columbus GA Popup Video Festival 

2019 - 2023

Animator - Far-Fetched

Far-Fetched is an independently animated online show about a ragtag crew of bandmates trying to make it in a supernatural world. I've animated various shots for their pilot and first episode.

Programs

TL;DR

  • completely comfortable on both Windows and Mac workstations

  • most proficient in Adobe Animate. 

  • use Krita to do traditional animation.

  • can use Photoshop and Clip Studio

  • still a beginner at ToonBoom Harmony and Adobe After Effects

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Adobe Animate

This is the program I know the best. I've been using Animate since the beginning of my career (back when it was Flash). I can immediately leap in and do things some people may not even KNOW about.  I've done a lot of character animation, rigging with nested symbols, and gorgeous visual FX in this amazing program.

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Adobe After Effects

I just started learning this when I did my planetarium project and it's so powerful!  I really loved learning it by diving right into a project and I am excited to explore more possibilities with the program for future projects! I am still beginning with this but have been picking things up quickly!

Please don't get me started on Krita. I WILL preach at you about it. As an animator with a deep love for hand-drawn, traditional 2D animation, I went through a few programs trying to replicate the paper pipeline. Krita was not only powerful enough for my needs, but free! All my hand-drawn work has been done in it. Definitely go check it out!

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ToonBoom Harmony

If you need me to work in this, I can technically jump in and hit the basics but I have the least experience here! I've done some hand-drawn animation and cleanup but I still have a lot to learn. And I DEFINITELY need to learn a lot about any rigged work!

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